MMA Manager Real-World Promotion Update
Our biggest update yet. We’ve torn out the old boxing-derived career systems and rebuilt the MMA world around how the sport actually works — a pyramid of promotions, contracts, pipelines and politics.
A Full Promotion Pyramid
25–30 active promotions across 5 tiers. Tier 1 is the apex, Tier 2 the majors, Tier 3 a busy mid-tier, Tier 4 feeder leagues, and Tier 5 is you. Each promotion has its own roster, per-weight rankings, belts and schedule. No world rankings.
Manager and Promoter
Keep your stable — sign, develop, corner your fighters. But now you also run a Tier 5 promotion from day one. Book your roster on your own shows while brokering deals with bigger NPC promotions for your top prospects.
Contracts That Feel Like MMA
Show-plus-win deals with escalators, exclusivity clauses and matching rights. Wins advance the pay scale, losses freeze it. Commission, earnings and promotion cuts settle automatically at fight-end.
Relationships & Pipelines
New 4-tier system: Cold → Known → Preferred → Pipeline Partner. Preferred unlocks showcases with lenient acceptance. Pipeline Partner triggers a formal pipeline with quarterly retainers — $10k at Tier 4 up to $100k at Tier 1. Finder’s fees scale with relationship depth and wish-list status.
Rankings, Titles & Matchmaking
New matchmaker fills cards by weight, ranking proximity and contract status. Title engine handles vacancies, defences and champions per promotion — a belt means something specific to where it’s held.
Redesigned Result Screen
Tweaks & Fixes
You spoke, we listened: significantly bumped XP per fight, fixed text contrast issues, improved the fight model, plus tons of QoL features and bug fixes